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Minigames

Minigames

Beyond open-world play, Openverse has player-run minigames — competitive modes you can build, host, and join right inside the world. Walk into a minigame’s entrance gate to join; the match runs on its own rules and feeds a leaderboard.

There are three built-in minigame types.

⚔️ Deathmatch

Classic free-for-all combat.

  • Players spawn into an arena and fight.
  • Every player gets a fresh kit (clean inventory, buffs reset) on spawn.
  • The game tracks kills and deaths per player.
  • You respawn during the match and keep fighting.
  • Flow: waiting for players → countdown → playing → finished.
  • Scored on your kill/death record.

🪓 Spleef

A “king of the hill” survival game — last one standing wins.

  • Players stand on a platform.
  • During a round, the blocks beneath players get broken away.
  • Fall (or get eliminated) and you’re out for the round.
  • The last player standing wins.
  • Spectators can watch from dedicated observer spots around the arena.
  • Scored on rounds won / time survived.

🏁 Simple Race

A checkpoint time-trial.

  • A course is built from a start flag, one or more checkpoints, and a finish flag.
  • Race from start through every checkpoint to the finish.
  • Your time is recorded (from your first start to crossing the finish).
  • A course becomes playable once it has at least one start, one checkpoint, and one finish.
  • Scored on completion time — fastest runs top the leaderboard.

Hosting your own

Minigames are made of placeables you can build: entrance gates, leaderboards, spawn points, start/finish flags, and checkpoints. Lay out an arena or a racecourse on your land, and other players can drop in and compete. Each minigame keeps its own leaderboard (see Leaderboards).


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