Crafting
Turn raw materials into tools, gear, food, stations, and more. Open the crafting menu with R.
How recipes work
A recipe takes a set of inputs (ingredients) and produces an output. Recipes come in two flavors:
- Hand-craftable — you can make them anywhere, but hand-crafting is 2× slower than using a station.
- Station recipes — require a specific crafting station nearby (and only craft at normal speed there).
Unlocking recipes
You don’t start with everything. Recipes live in your recipe book:
- Some recipes are unlocked by default.
- Others are unlocked by triggers — completing a quest, obtaining a certain item, or hitting a milestone reveals new recipes.
As you progress, your book fills out and deeper crafting opens up.
Crafting stations
Stations are placeables you build (usually from a blueprint). Each unlocks a family of recipes:
| Station | Used for |
|---|---|
| Workbench | General tools & crafting |
| Bench | Basic crafting |
| Table | Crafting surface |
| Kitchen | Cooking food |
| Composter | Turning scraps into fertilizer |
| Seed Mill | Processing seeds |
| Dye-O-Matic | Dyeing blocks & items |
| Tailoring Booth | Wearables / cosmetics |
| Angler’s Table | Fishing-related crafting |
Some stations also support hand-crafting at the station; most simply gate their recipe family.
Using other players’ stations
The world is shared, so you might use a station someone else built. That’s allowed — but it pays the owner a small royalty of 1 Bling per craft. Your own stations are always free. Build your core stations early to avoid paying royalties.
Crafting speed
- Hand-crafting applies a 2× time penalty.
- Station crafting uses the recipe’s normal duration.
- Some farming/work buffs can speed things up.
Next: Cooking & Composting →